Leaving a Game
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Leaving a Game
This page walks through unbooking yourself from a game — the action the UI splits across a red bin icon and a “Pull out” confirmation. The rules behind it (fee behaviour, timing windows) live on Leaving a Game (rules).
1. Find the bin
Open the game. Tap the Bookings tab on the game detail page. Your row — Your booking — is at the top.
Next to your name sits a red bin icon. Tap it once.
Nothing happens visually on your row beyond the icon changing state. The tap doesn’t yet unbook you — it marks your intent. A confirmation still needs to happen down at the booking panel.
2. Confirm via the booking panel
Look at the booking panel at the top of the screen. Its primary action label has flipped: what used to say CONFIRM (or BOOK) now says PULL OUT.
Tap PULL OUT to commit. Only at that point does Furbol actually receive the unbook request.
If you change your mind between the bin-tap and the panel-tap, just tap the bin again — intent cleared, panel flips back to its normal label. No harm done.
Why it’s two taps, not one
There’s no “Are you sure?” dialog. The two-step design is the confirmation — the bin marks what you want to do, the panel button commits it. Mis-taps on the bin alone don’t do anything destructive.
3. What changes on the roster
Once the panel’s PULL OUT goes through:
- Your row disappears from the Your booking section of the Bookings tab.
- The game’s lineup count drops by one.
- If the game was at quorum and your leaving drops it back below, the activity log records that the game lost quorum — everyone still in the game sees that in their feed.
- For online-paid games booked before the game’s scheduled end, the pending fee flips back to available in your wallet.
4. What the button looks like at different points in the game’s timeline
The red bin isn’t always there. The presence and behaviour change as the game moves through its stages.
Well before kick-off (any time the lineup isn’t locked)
Red bin visible. Panel button says PULL OUT once tapped. Normal flow.
In the last hour
Red bin still visible. The UI doesn’t block or warn you — you can still pull out within the last hour, the bin stays tappable, and the panel still confirms. The rule page covers the fee consequences (Leaving a Game — rules); the flow itself is unchanged.
During the post-game feedback window (up to 3 hours after the scheduled end)
The red bin is hidden. Once the game enters its feedback stage, unbooking is no longer an option from your side — the Bookings tab still shows you in the lineup, but without the bin next to your row.
If you need to signal “I wasn’t actually there,” the feedback-and-rating flow at this stage is where it’s handled — not the unbook flow.
After the 3-hour window
Same as above. Red bin gone, roster frozen. No way to remove yourself; the game has moved to its results stage and is locked.
5. Unbooking someone you placed
The bin also appears next to people you placed (followers you booked, guests, pre-registered contacts). The mechanism is identical — tap the bin on their row, confirm via the panel’s PULL OUT, they’re off the roster.
The host can unbook anyone; you can only unbook yourself and people you placed.
6. What you won’t see in this flow today
Worth naming:
- No confirmation dialog. If the two-tap flow feels like a single accidental tap took you off the lineup, look again — it didn’t. You’d have had to tap the panel button too.
- No quorum-loss warning before confirming. If pulling out would drop the game below quorum, the UI doesn’t flag it at the panel button. You find out from the activity-log message afterwards.
- No fee preview at the panel. The amount that flips back to your wallet isn’t re-surfaced on the PULL OUT button. The refund rules are deterministic (see Leaving a Game — rules) but the panel itself is terse.
- No way to leave after the roster locks. Nothing in the Bookings tab lets you get off the lineup once the game is in its feedback or results stage. That’s intentional — the history is fixed past that point.
Related
- Leaving a Game (rules) — the rule-page version, with fee behaviour across the timeline.
- Joining a Game — the counterpart flow for getting onto the roster.
- A Game — the stages your game moves through (published → playing → feedback → results).
- Quorum — what “lost quorum” means when your departure triggers it.
- Placing a Follower or Guest — the flow for the booking of someone else, whom you can also unbook using this same mechanism.