Being Removed from a Game
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Being Removed from a Game
A spot of yours can go away in five distinct ways. Two of them involve another person tapping something. Two happen automatically because of how the game (or another game) is going. And one is just you deciding to leave.
You leave yourself
You tap unbook on the game. This is covered in detail on Leaving a Game — quorum effects, notifications, timing, and wallet behavior all live there.
The host removes you
The host of a game can unbook any player in the lineup, including you. You don’t get a “reason” prompt; it’s just a removal.
- You’ll get a push telling you you’ve been taken off the lineup, if your notifications allow.
- If your spot was paid online, the wallet hold is released the same way as a self-leave.
- If the lineup drops from at-or-above minimum to below minimum because of your removal, quorum is lost, the same as any other unbook.
Hosts can do this up until the lineup is locked at kickoff. After kickoff, the lineup is frozen and nobody is removed.
The person who placed you removes you
If somebody else placed you in a game — as a follower, as a guest, or as a pre-registered contact — that person can unbook you. You didn’t book yourself, so the same friend who put you there can pull you back out.
This only works while you’re still “on their tab”. If you booked yourself, nobody else (except the host) can unbook you.
Furbol cuts you at the last hour
See The Last Hour for context. Starting one hour before kickoff, every player on the lineup who hasn’t confirmed their attendance is auto-removed. Nobody pressed anything — Furbol does it.
- You get a push that tells you you were cut for not confirming.
- The event shows up on the game’s activity log and on your profile.
- If, after the cuts, the lineup is below minimum and the game isn’t marked game on, no matter what, the whole game is cancelled.
This is the single most common removal path on Furbol. The cure is to confirm before the last hour — or to accept that not confirming means not playing.
Another of your games takes priority
See Same-Day Booking. If you’re booked in more than one game on the same calendar day and one of them locks you in — either by hitting quorum or by you confirming attendance — the others drop you automatically. The exception: if two games are at the same venue and start at least an hour apart, they don’t conflict.
- You get a push for the removal.
- On your side, the slot silently goes away; on the game’s side, the log shows a “removed for same-day conflict” line.
- If the now-removed spot was a paid online one, its hold is released like any other unbook.
What doesn’t happen
- No “reason” screen. Furbol doesn’t collect or show a justification when a host or a placer removes somebody.
- No appeal. There’s no dispute button attached to a removal. If it was a mistake, the host or placer can re-book you if there’s still a spot.
- No reputation penalty. Being removed doesn’t hit your stats on its own — the only stat that can move is your attendance confirmation record, and only in the last-hour-cut case.