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Account States

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Account States

Every Furbol account is in one of three states. There’s no “suspended” or “banned” tier visible to users — just these three.

Active

The normal case. You can do everything: join games, host games, invite friends, manage your wallet, update your profile.

Deactivated

You’ve taken a break. Your profile is paused. A few specifics that matter:

  • You can still sign in, but the app drops into read-only mode — you can browse profiles, rosters, messages, stats, and history, but you can’t create, edit, book, unbook, invite, follow, or change your profile.
  • Other players can’t find or pick you anymore — you drop off searches, contact matches, player pickers, and the rosters of games you haven’t joined yet.
  • You drop out of every upcoming game you were in, the moment you deactivate. Each roster spot releases back, exactly as if you’d unbooked by hand. Fees follow the usual leaving-a-game rules — so if you’re close to kick-off on an online-paid game, deactivating can still cost you.
  • Notifications go quiet on their own. Nobody can book you, invite you, or place you anymore, so there’s nothing for Furbol to notify you about. Your own push settings stay exactly as they were — Furbol doesn’t touch them.
  • Your wallet is untouched. Balance, pending transactions, and past transactions all stay. You just can’t top up, cash out, or spend while deactivated.
  • Your data stays. History, stats, friends, ratings, saved venues — all preserved, invisible to others.

You can reactivate at any time and pick up where you left off.

Deleted

You’ve asked Furbol to remove your account. Your profile is taken down. A few specifics:

  • You drop out of every upcoming game (same as deactivation — the rosters update right away).
  • You can’t sign back in under the same account. The phone number is released, so a fresh sign-up with it would create a brand new account, not reopen this one.
  • You don’t vanish from other players’ history. Games you played still show you in the roster as it was at the time — that’s their record of their own game, not yours. Furbol won’t retroactively edit you out of past rosters.
  • Your wallet closes. Cash out any available balance before you delete — pending balance (tied to games that haven’t finished settling) can’t be rescued after deletion.

Switching between them

  • Active → Deactivated. From the account editorDeactivate account. Single confirm dialog.
  • Deactivated → Active. Sign in (still allowed), open the account editor, tap Activate account. Single confirm. Your profile comes back on, but your bookings don’t — those released when you deactivated, so you’d need to re-book the games you still want.
  • Active or Deactivated → Deleted. From the account editor — Delete account. Single confirm dialog with a warning. Deleting is the one transition you shouldn’t expect to reverse.

Your data

Before you delete, you can download a copy of your profile data from the account editor (Download data). It saves as a text file called furbol_profile_data.txt and includes your profile fields plus your hosted games, played games, booked games, and messages. Useful if you want a local record before the account is taken down.

Download data works while you’re deactivated too. So if you want to grab the export while paused, you can.