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Notifications

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Notifications

Furbol sends you push notifications when something happens that you’d want to know about — a friend added you, a game you’re in hit quorum, it’s time to check in at the pitch. Most of them can be quieted per-topic from your settings, and many of them let you act on them directly from the notification itself.

What Furbol pushes you

The pushes fall into a handful of buckets:

Social

  • New follower / new connection / new contact. Someone followed you, a connection formed, or a new Furbol user appeared in your contacts.

Game lifecycle

  • Game is on. A new game is live that you’d plausibly want to see.
  • Quorum reached. A game you’re in hit the minimum number of players to go ahead.
  • Game sold out. A game filled its slots.
  • A spot opened up. A full game you were connected to just had someone drop out, taking it back under the cap. You get this if you’re on the roster, hosting, following the game, or — and this is the one exception to the “roster-first” rule — within 3 km of the venue when the spot opens. It’s the only push where Furbol will reach outside the people already attached to the game.
  • Same-day removal. You were dropped from a clashing game because a different one of yours hit quorum or you confirmed elsewhere. See Same-Day Booking.
  • Game cancelled. A game you were in was called off.
  • Game finished. Your game ran its clock — here’s when the window to leave feedback closes. (This is the one user-visible push in the “game state change” family; other internal state flips are handled silently.)

Your roster activity

  • Booked spot. A spot was taken in a game you host or you’re in.
  • Placed follower or guest. A friend placed themselves or a guest in a game.
  • Replaced spot. Someone swapped into or out of a spot.
  • Quit / removed from game. A player left or was removed.

Invitations

  • New invitation / you are invited. You’ve been invited to a specific game.

Game day

  • Matchday. Kick-off is coming. Tap to signal “I’ll be there.”
  • Checkin. Time to check in at the pitch. Tap to check yourself in.
  • Rate players. The game is done — time to leave feedback on your teammates and the host before the 3-hour window closes.
  • Game results. Your game was played; here’s how it went.

Interactive actions on notifications

Many pushes come with buttons you can tap directly, without opening the app all the way:

  • ❤️ Follow / 🖕 Block. On social pushes and invitations — follow the person or blacklist them right from the notification.
  • ❇️ Book me! On game-lifecycle and invitation pushes — jumps you into the game to book or confirm.
  • 🔕 Mute game. On roster-activity pushes — unfollows the game, which stops further pushes about its roster activity. Implemented: the button unfollows the game under the hood, so your other notifications are unaffected. You can re-follow the game from its page to get updates again.
  • 🙋 I’ll be there. On matchday pushes — signals your intent without opening the app.
  • 📍 Check me in. On checkin pushes — checks you in at the pitch from the notification.

Each push is tagged with the interactive set that fits it, so you don’t see irrelevant buttons.

Digests

To keep the volume down, Furbol can bundle up low-urgency items into morning (≈ 09:00) and afternoon (≈ 15:00) digests in your local time, instead of pushing each one as it happens. What you see in a digest is a short summary and a line count; opening the app shows the detail.

Digests only cover items that aren’t time-critical — live events (quorum, checkin, cancellations) still push immediately so you don’t miss them.

Muting and silencing

  • You can turn notifications off entirely from your profile settings — the master kill.
  • You can tune individual categories on/off — see Notification Preferences.
  • You can mute a specific game from any of its roster-activity pushes using 🔕 Mute game — which unfollows it, so it stops pinging you.
  • You can blacklist a user, venue, or game — that changes what Furbol will bother you about related to them. See Blacklisting.