Same-Day Booking
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Same-Day Booking
You can save spots in as many games as you want on the same day. But the moment one of your games becomes committed, Furbol steps in to protect you — and the other players — from double-booking.
The same-day lock applies to every game, whether it’s free, cash at the pitch, or online-paid. The trigger and the drop behavior are the same across the three.
What triggers the lock
Two events will lock you in to a game and drop you from other games you’d saved on the same calendar day:
- Your game hits quorum. It now has enough players to go ahead. Every player in it is locked into it at that moment.
- You confirm your attendance — or the host, or whoever booked you in, confirms on your behalf.
Either event is enough. You don’t need both.
What happens when you’re locked in
- The game that triggered the lock keeps your spot.
- Any other games you’d saved for the same day at a clashing time are dropped — regardless of whether those other games were free, cash, or online-paid.
- If a dropped game was online-paid, the pending fee is released back to your wallet. Cash and free games have no money to return.
The one exception
If the clashing games are at the same sport centre and the kick-off times are at least an hour apart (typically back-to-back), Furbol lets you stay in both. This lets you play two games in a row at the same pitch if you really want to.
What you see in the UI
Same-day overlaps show up on your screen in three different moments.
Before any of your same-day games commit — silent
You can save a spot in a second game that clashes with one you already have, and Furbol won’t warn you about it. The book button on the second game works normally; no banner, no dialog, no indicator on either game. This is intentional — holding two or three overlapping spots is a normal way to raise the chance that at least one actually goes ahead.
After one commits — a lock on the clashing games
The moment one of your same-day games commits — it hits quorum, or you (or someone acting on your behalf) mark EN ROUTE — any other same-day game that would clash changes shape in lists. Where the book button used to be, you’ll see a lock icon with a red badge count instead. Tapping it does nothing; the booking path is closed.
The lock only fires on games that clash at a conflicting time. Games on the same day at the same venue starting at least an hour apart stay fully bookable — the one exception above.
The same lock surfaces elsewhere: if a host tries to place you into a clashing game from their booking panel, Furbol blocks the row with a “Can’t join right now” reason, which shows up in the panel’s failure dialog.
The lock icon isn’t specific to same-day — it’s the generic “can’t book” indicator, also used for privacy, playing requirements, and the host’s invitation rules. See The Game Line.
When the drop happens by quorum — silent removal + notification
If you were already saved in a clashing game when another of your games hit quorum, you don’t get a dialog — the clashing game just drops off your list. You do get:
- A push notification naming which game you were removed from and why (the other one hit quorum).
- An activity log line on the dropped game, visible the next time you open it, recording the removal as a same-day conflict.
- A wallet refund if the dropped game was online-paid — covered above.
See Your game hit quorum while you had another one booked for the full walkthrough.
When the drop happens because you tap EN ROUTE — the cascade dialog
If the committing event is you (or your host, or whoever booked you in) tapping EN ROUTE on one of the clashing games, Furbol does stop and warn first. A dialog lists the other same-day games your tap would release, with Confirm and Not Now buttons. Tap Not Now and nothing commits; tap Confirm and EN ROUTE goes through with the releases behind it. See Confirming on Game Day for the full step-by-step.
Related
- Joining a Game
- Leaving a Game
- Confirming on Game Day — where the cascade dialog lives.
- The Game Line — the lock icon’s wider meaning.
- The Booking Panel — where placement-side rejections surface.
- Your game hit quorum while you had another one booked
- Quorum
- Confirm