The Host
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The Host
The host is the player who runs a game. They’re the one who booked the pitch (or chose a public court), set the time, decided how many players should show up, and set the fee. Every game has exactly one host.
The host is a regular player in their own game — they take a spot like anyone else. But they have a few extra controls and responsibilities no one else does.
What the host controls
When they create the game:
- Where and when — the venue, kick-off time, duration.
- Who it’s for — is the game public (anyone can find and join it), private (link-only), or secret (invitation-only).
- How many players — the quorum (minimum for the game to go ahead) and the maximum (the sold out line).
- Teams — how many sides the roster is split into.
- How the fee is paid — cash, online, or free.
While the game is open:
- Inviting players — through followers, guests, or an open link.
- Removing players — the host can unbook anyone from the game’s roster.
- Confirming attendance — the host can confirm any player’s presence, not just their own.
- “Game on, no matter what” — the host can lock the game in regardless of whether quorum gets hit. See Game On, No Matter What.
After the game:
- Feedback — rating who played and how, during the 3-hour window after kick-off ends.
What the host earns
If the game is set to online pay, the players’ fees flow into the host’s wallet once the game is played — with a short lock window afterwards. See Host Earnings.
If the game is cash or free, the host handles money at the pitch (or not at all). Furbol stays out of it.