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Activity Log

Activity Log

Furbol keeps a running log of every meaningful thing that happens on games and profiles: someone booked a spot, a game hit quorum, the host cancelled, the host nudged the kickoff time, someone posted a message, someone quit, someone checked in. The app shows you that log, sliced into the view you’re looking at.

Where you’ll run into it

You’ll see the same underlying event stream filtered six ways, depending on where you’re looking from.

Game log

What happened on this specific game — from when it was created to its latest booking, quit, quorum update, cancellation, check-in, or message. This is what you see when you open a game and scroll its activity tab.

Venue log

Everything across all games at a specific pitch. Useful when you’re scouting a venue: who plays there, how busy it is, what games have hit quorum recently.

Profile log (someone else’s)

When you open another player’s profile, you see their public activity: games they’ve created, games they’ve joined, who they’ve started following, games they’ve hosted. Not their private moves — just what other players would reasonably see happen to them.

Local log

A feed of what’s happening in games near you (within 50km). A good way to spot “there’s a game across town that just hit quorum” even if you weren’t following it.

Personal log

Your personalized feed: activity from people you follow, and from games at venues you follow. This is “stuff I specifically care about” rather than “stuff near me.”

My games log

Activity on games you’re part of: games you host, games you’ve booked into, games you follow. The operational feed — the one you’d check before heading to a game.

Invitations log

A dedicated list of game invitations you’ve received that are still pending, for games that haven’t ended yet. See Game Invitations.

The four feeds you flip between on the home screen — local, personal, my games, invitations — each carry two numbers on their tab: the total count of entries in that view (big totals are shortened, so 30,523 reads as 30k) and a +N for how many entries are new since the last time you looked.

What every line tells you

Each entry in a log shows four things:

  • Who did the thing (a player, the host, or Furbol itself).
  • What happened (the event — e.g. booked a spot, hit quorum, posted a message).
  • Which game (or profile) it’s attached to.
  • When it happened. If the entry is new since the last time you looked — one of the ones behind the tab’s +N — its hour shows in blue, so you can tell where the new entries end as you scroll.

Some events carry extra detail — a moved player shows the old and new position; a message shows the text and its reactions; a check-in shows who was checked in for whom. A profile update says what actually changed — “updated their photo, name and location”, with the new city named when someone moves. A game edit spells out what the host changed: the kick-off moved from the old time to the new one, the price from the old amount to the new, what got added or removed (showers, bibs, and so on).

How far back you can scroll

The log is grouped by time — today, yesterday, this week, last week, and older. When you open a log, it starts at the top of “today” and, as you scroll, steps through to the next group when the current one runs out. You don’t pick a group yourself; the log just cascades through. Older entries load on their own as you near the bottom of the list; if you’d rather tap, the button at the foot of the list names the next group and how many entries it holds.

Messages on games

When the event is a message, it’s more than a log line — it’s in-game chat. Other players on the game’s roster can react with a like or a dislike. Messages flow through the same activity stream, so “someone posted” shows up in everyone’s relevant feed without a separate chat tab.

What isn’t in the activity log

  • Settings changes. Saving your settings — notification preferences, app language, privacy switches — never creates an entry. Only changes other players could notice (photo, name, positions, height, nationality, gender, birthday, social links, location) show up.
  • Wallet transactions. Those live in your wallet history, not here. See The Wallet.
  • Private messages between two users. Furbol doesn’t have DMs — chat is scoped to games.
  • Blacklists. Blacklisting is private to you; other people don’t see you’ve blacklisted them. See Blacklisting.